ZennIT
| ZennIT - S16 | |||
|---|---|---|---|
| Region : | NL | ||
| Season : | S16 | ||
| Win Rate : | 1W - 6L | ||
14% |
|||
| Average game duration : | 31:50 | ||
| Economy | |||
|---|---|---|---|
| Gold Per Minute: | 1823 | ||
| Gold Differential per Minute: | -297 | ||
| Gold Differential at 15 min: | -1481 | ||
| Win Rate when ahead at 15 min: | 33.3% | ||
| CS Per Minute: | 31.9 | ||
| CS Differential at 15 min: | -32.6 | ||
| Tower Differential at 15 min: | -0.14 | ||
| Avg. Tower Difference: | -6.1 | ||
| First Tower : | 57.1% | ||
| Aggression | |||
|---|---|---|---|
| Damage Per Minute: | 2671 | ||
| First Blood: | 28.6% | ||
| Kills Per Game: | 14.6 | ||
| Deaths Per Game: | 23.6 | ||
| Average Kill / Death Ratio: | 0.8 | ||
| Average Assists / Kill: | 1.6 | ||
| Objectives | |
|---|---|
| Plates / game (TOP|MID|BOT): | 16.71 (5.1|6.7|4.9) |
| Dragons / game: | 1.4 (29.3%) |
| Dragons at 15 min: | 0.71 |
| Voidgrubs / game: | 1.57 |
| Herald / game: | 0.43 (42.9%) |
| Nashors / game: | 0.14 (14.3%) |
| Vision | |||
|---|---|---|---|
| Vision Score Per Minute: | 8.2 | ||
| Wards Per Minute: | 2.9 | ||
| Vision Wards Per Minute: | 0.8 | ||
| Wards Cleared Per Minute: | 1.2 | ||
| % Wards Cleared: | 39.2% | ||
| Wins/Losses by side |
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| Dragon priority |
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TOP
JUNGLE
MID
BOT
SUPPORT